Elemental Void

Summary
The Elemental Void is an endless expanse of raw elemental power that surrounds Bleak on all sides. The energies in the void are completely untamed, changing and twisting through space at random given even the slightest impulses. Creatures called geists that live in the chaos do not have physical forms, but are more like mobile intelligences that can control and manipulate the energies of the ever-changing energy-scape. Nearer to the influence of the Shards of Grace, the void takes on physical form. For many hundreds of miles the landscape is solid but mutable. Those with the skill, knowledge, or willpower to control it can literally shape the world on a whim. It is here that the geists are most dangerous and that the inhabitants of Bleak must be the most careful.

The Endless Energy
Far away from the stabilizing influence of the Shards of Grace and extending off into infinity is an ocean of energy completely without structure. The geists who dwell here have essentially absolute power over the energy around them, but all the good it does them for nothing is permanent. There is little to discuss of this area, for little is known of it and little could be known of it, for it is completely devoid of natural laws.

The Sea of Power
The farthest edges of what might be considered the world of Bleak are twisted, rolling, changing landscapes of raw immaterium. Elemental power manifests itself in a direct natural form: oceans of fire, rivers of lightning, mountains of water, trees made from sound. There is no ground here, only reflections of the natural world in elemental form. It's existence is only known of through knowledge passed along by tempeters and through divination; no natural creature could survive here.

The Dreamscape
No inhabitant of Bleak has ever traveled further out than the Dreamscape, the meeting place of the world and the elements. Here, everything is part material and part elemetal. The place takes its name from the ability of creatures to reshape the world. Though no easy feat, a being of strong enough will or power is able to do anything they can image except to create living creatures. The average humanoid can do little here but perhaps change the color of the sand or make slight, local breeze. Powerful tempeters can split open the earth, turns mountains into wind, conjure firestorms, or even change the direction of gravity.

The Chroma and Bleak
There is no definitive line between Bleak, the world as maintained by the Shards of Grace, and the Chrome, and lands infused with elemental power. Over the length of many hundreds of miles the natural laws give way to the power of the elemental energies. This is made most apparent by a subtle (and eventually, not so subtle) change in coloration, hence the name "Chroma."